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| File Name | Last Modified | File Size |
|---|---|---|
| supersoldier_alpha02.pk3 | 2018-02-13 20:25:23 | 18.86 MB |
| supersoldier_alpha02_soundfix.pk3 | 2021-02-02 03:55:02 | 269.92 KB |
* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Urban Super Soldier
Filename : supersoldier_alpha03.bsp
Author : Dan Barrett aka FSK405 wily duck
Fixer : mindriot
Date : 04/26/2010
E-mail address : *********@****************.com
Homepage URL : http://digitalamusement.net
--------------------------------------------------------------------------------
* MINOR UPDATE *
--------------------------------------------------------------------------------
Essentially alpha 02 with sound fix incorporated. This was done to provide single download to work with UrbanTerror autodownload. -mindriot
--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
Intense, extemely fast paced map in a huge environment.
Super Soldier - Alpha version 03 public release
Hi! Thanks for downloading my map! :D Here's what's up with the new map: It's
not meant for pub play, thus the alpha signifier. However, have fun seeing
where the map is, sort of where it's going. As I've stated on my site, due
to predispositions in my life, progress has substantially slowed and the final
will be released "when it's done".
I've tried to clean up the alpha best I could in one day so it would at least
look like a map. The gameplay is broken, don't expect the map to be balanced
whatsoever.
I've added a few new paths, tricks, ways to get around, buildings, etc. There's
much more to do. I'm actually fearful I won't be able to finish the map because
the behaviour of quake3 and gtkradiant makes me believe I'm pushing it's
capabilities. Ah well, til I totally break it, I'll add more. :)
Additional description:
The fighting is not just horizontal, but vertical; with midair combat seen often.
Using the flypads marked by green transparent arrows, one can scale a building
by jumping at the marked points. Each flypoint is designed so that you must jump
into it willingly - which may become a leap of faith. Flying is not meant to be
static either, in other words one landing point may be the apparent and obvious
path, but by using the directional keys, you can begin to find new ways to fly,
land, enter, and exit locations. I've created each flypoint to do at least a few
different tricks, turning into combos and chains of gut-gripping moves.
Each object in the map serves a purpose. Some objects that have purpose may not be
obvious. Such as the angled supports outside of the hotel - fall and hold jump when
landing on them. The overturned van becomes part of such a combo. There's a lot
of tricks and secrets in the map, so you'll stay busy and entertained for a while.
Best of all, gameplay does not slow down when only a few people are on the server.
2 vs 2 is still fast, retaining the intense feeling that I've delivered with my
map, Urban Super Soldier!
--------------------------------------------------------------------------------
Single Player : Yes
Gamemodes : FFA, DM, CTF, TDM]
Suggested player load : 2vs2, 6vs6, 16vs16, as many as the server will handle
New Textures : Yes
New Sounds : No
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : New
Prefabs used : None
Mapobjects used : Some
Editor used : gtkradiant
Other utilities used : Photoshop6
Known Bugs : Stagnant beetle, black ant, south African Mosqito - wait, I mean none
Compile machine : AMD 4400 X2, 2G RAM
BSP time : < 1 minute
VIS time : .5 hours
LIGHT time : .5 hours
Total time : - seconds
Total Brushes :
DM spawns : lots, > 16
CAH/CTF spawns : same
CAH capturepoints : none
Locations : none
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
ut_koth - King of the Hill
ut_cahos_v2 - Capture and Hold Chaos
superman_b2 - Superman beta 2
ut_temple2 - beta, work in progress
ut_pacman, ut_mspacman - arcade to urban terror translations
ut_sled - downhill ice fight
--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
CREDITS??? Where to start! I mean really, ho-damn! Ok, lemme try this one!
Huge thanks to:
$NulL
FSK405 Frog
FSK405 Dierth
FSK405 Dankrider
FSK405 Ghozt
FSK405C Talltree
[SPD]Hat
[fUn]Avatar_of_woe/Helsen
Hybridesque
RalphNader
Midgetkiller
Resident
Albiorix
All of FSK405!
Urbanbase! (http://www.urbanbase.net)
[fUn]! (http://www.fun-gamers.net)
Everyone who has supported me in IRC
Of course #urbanmappers because were would I be without them?
*** EVERYONE ***
That's not everyone. No way. I've gotten so much incredible feedback from the community
that I can't seem to thank everyone. Anyone who has sent a good word my way I try
to take the time to give a genuine Thank You. And that's what you deserve, because
you've given me the motivation I needed to finish this map even when R/L was sucking
and complicated.
FSK405 wily duck
:V
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Yeah default crap, see below :)
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, Game or
Game Engine.
scripts
supersoldier_alpha03.arena
supersoldier_alpha03.shader
sound
world
world/buzzer.wav
world/suck1.wav
world/water1.wav
world/tim_hole.wav
world/sounds_used.txt
levelshots
supersoldier_alpha03.jpg
env
supersoldier
supersoldier/daysky_dn.jpg
supersoldier/daysky_bk.jpg
supersoldier/daysky_up.jpg
supersoldier/daysky_lf.jpg
supersoldier/daysky_ft.jpg
supersoldier/daysky_rt.jpg
maps
supersoldier_alpha03.TGA
supersoldier_alpha03.bsp
supersoldier_alpha03.aas
models
mapobjects
mapobjects/luggagecart
mapobjects/luggagecart/metal2.jpg
mapobjects/luggagecart/wheel1.jpg
mapobjects/luggagecart/Thumbs.db
mapobjects/luggagecart/luggagecart.md3
mapobjects/luggagecart/wood2.JPG
mapobjects/luggagecart/luggagecart.qc
mapobjects/jeepwrangler
mapobjects/jeepwrangler/jeep.ms3d
mapobjects/jeepwrangler/jeep.md3
mapobjects/jeepwrangler/jeep.qc
mapobjects/jeepwrangler/jeep.jpg
mapobjects/vw_van
mapobjects/vw_van/vw_van.md3
mapobjects/vw_van/readme.txt
mapobjects/vw_van/vw_van.jpg
mapobjects/vw_van/vw_van.qc
mapobjects/volvo_xc
mapobjects/volvo_xc/readme.txt
mapobjects/volvo_xc/volvo_xc.jpg
mapobjects/volvo_xc/volvo_xc.md3
mapobjects/volvo_xc/volvo_xc.qc
mapobjects/cleaning
mapobjects/cleaning/mopbucket.qc
mapobjects/cleaning/broom1.md3
mapobjects/cleaning/cart1.md3
mapobjects/cleaning/cart1.qc
mapobjects/cleaning/cleaner2.md3
mapobjects/cleaning/cleaner4.md3
mapobjects/cleaning/cleaner1.qc
mapobjects/cleaning/dustpan1.md3
mapobjects/cleaning/cleaner2.qc
mapobjects/cleaning/broom2.md3
mapobjects/cleaning/mop.md3
mapobjects/cleaning/cleaner4.qc
mapobjects/cleaning/Thumbs.db
mapobjects/cleaning/broom3.qc
mapobjects/cleaning/broom3.md3
mapobjects/cleaning/mop.qc
mapobjects/cleaning/cautionsign.qc
mapobjects/cleaning/dustpan2.md3
mapobjects/cleaning/broom2.qc
mapobjects/cleaning/mopbucket.md3
mapobjects/cleaning/broom4.md3
mapobjects/cleaning/dustpan2.qc
mapobjects/cleaning/cleaningskin.jpg
mapobjects/cleaning/broom4.qc
mapobjects/cleaning/cleaner1.md3
mapobjects/cleaning/cautionsign.md3
mapobjects/cleaning/dustpan1.qc
mapobjects/cleaning/cleaner3.qc
mapobjects/cleaning/cleaner3.md3
mapobjects/cleaning/broom1.qc
mapobjects/hometheatre
mapobjects/hometheatre/dvd1.qc
mapobjects/hometheatre/center.md3
mapobjects/hometheatre/vcr1.md3
mapobjects/hometheatre/dvd2.qc
mapobjects/hometheatre/speaker4.qc
mapobjects/hometheatre/tv1.jpg
mapobjects/hometheatre/speaker1.qc
mapobjects/hometheatre/center.qc
mapobjects/hometheatre/reciever.qc
mapobjects/hometheatre/speaker3.md3
mapobjects/hometheatre/vcr1.qc
mapobjects/hometheatre/dvd2.md3
mapobjects/hometheatre/components.jpg
mapobjects/hometheatre/sub.qc
mapobjects/hometheatre/speaker2.md3
mapobjects/hometheatre/remote2.qc
mapobjects/hometheatre/speaker4.md3
mapobjects/hometheatre/cd1.md3
mapobjects/hometheatre/speaker3.qc
mapobjects/hometheatre/cd1.qc
mapobjects/hometheatre/reciever.md3
mapobjects/hometheatre/remote1.md3
mapobjects/hometheatre/tv1.md3
mapobjects/hometheatre/dvd1.md3
mapobjects/hometheatre/speaker1.md3
mapobjects/hometheatre/tv1.qc
mapobjects/hometheatre/speaker2.qc
mapobjects/hometheatre/remote1.qc
mapobjects/hometheatre/remote2.md3
mapobjects/hometheatre/sub.md3
mapobjects/garbagecans
mapobjects/garbagecans/can4.qc
mapobjects/garbagecans/can3.md3
mapobjects/garbagecans/can2.md3
mapobjects/garbagecans/readme.txt
mapobjects/garbagecans/can3.qc
mapobjects/garbagecans/bag5.md3
mapobjects/garbagecans/can2.qc
mapobjects/garbagecans/can1.jpg
mapobjects/garbagecans/bag4.md3
mapobjects/garbagecans/bag1.qc
mapobjects/garbagecans/can1.md3
mapobjects/garbagecans/bag2.md3
mapobjects/garbagecans/bag5.qc
mapobjects/garbagecans/bag3.qc
mapobjects/garbagecans/bag4.qc
mapobjects/garbagecans/bag3.md3
mapobjects/garbagecans/bag1.md3
mapobjects/garbagecans/can1.qc
mapobjects/garbagecans/can4.md3
mapobjects/garbagecans/bag2.qc
mapobjects/aamjs_mod
mapobjects/aamjs_mod/chairrestaurant04.md3
mapobjects/aamjs_mod/chairrestaurant02.md3
mapobjects/aamjs_mod/sofadd01.MD3
mapobjects/aamjs_mod/chairrestaurant02.jpg
mapobjects/aamjs_mod/sofadd01.jpg
mapobjects/lt1_computers
mapobjects/lt1_computers/lcd3.ASE
mapobjects/lt1_computers/crt4.ASE
mapobjects/lt1_computers/crt3.ASE
mapobjects/lt1_computers/mice3.ASE
mapobjects/lt1_computers/greenpc.ASE
mapobjects/lt1_computers/pcscreens.jpg
mapobjects/lt1_computers/laserprinter.jpg
mapobjects/lt1_computers/mousepad5.ASE
mapobjects/lt1_computers/laptopscreen.jpg
mapobjects/lt1_computers/silverpc.jpg
mapobjects/lt1_computers/mousepad7.ASE
mapobjects/lt1_computers/speaker1.ASE
mapobjects/lt1_computers/sub.ASE
mapobjects/lt1_computers/keyboard1.ASE
mapobjects/lt1_computers/readme.txt
mapobjects/lt1_computers/blacklaptop.jpg
mapobjects/lt1_computers/lcd.ASE
mapobjects/lt1_computers/silverpc.ASE
mapobjects/lt1_computers/inkprinter.jpg
mapobjects/lt1_computers/keyboard2.ASE
mapobjects/lt1_computers/crt.ASE
mapobjects/lt1_computers/inkprinter.ASE
mapobjects/lt1_computers/monitor.jpg
mapobjects/lt1_computers/greenpc.jpg
mapobjects/lt1_computers/lcd2.ASE
mapobjects/lt1_computers/lcd4.ASE
mapobjects/lt1_computers/mousepad2.ASE
mapobjects/lt1_computers/blackpc.jpg
mapobjects/lt1_computers/mousepad6.ASE
mapobjects/lt1_computers/crt2.ASE
mapobjects/lt1_computers/mice1.ASE
mapobjects/lt1_computers/scanner.jpg
mapobjects/lt1_computers/mice.jpg
mapobjects/lt1_computers/mouse1.jpg
mapobjects/lt1_computers/mice4.ASE
mapobjects/lt1_computers/speakers.jpg
mapobjects/lt1_computers/blacklaptop.ASE
mapobjects/lt1_computers/mousepad1.ASE
mapobjects/lt1_computers/speaker2.ASE
mapobjects/lt1_computers/mice2.ASE
mapobjects/lt1_computers/mousepad4.ASE
mapobjects/lt1_computers/mousepad3.ASE
mapobjects/lt1_computers/scanner.ASE
mapobjects/lt1_computers/mousepads.jpg
mapobjects/lt1_computers/laserprinter.ASE
mapobjects/lt1_computers/blackpc.ASE
mapobjects/bench
mapobjects/bench/bench.qc
mapobjects/bench/benchskin.jpg
mapobjects/bench/bench.md3
mapobjects/cardboardboxes
mapobjects/cardboardboxes/box1.qc
mapobjects/cardboardboxes/box1.md3
mapobjects/cardboardboxes/readme.txt
mapobjects/cardboardboxes/box4.qc
mapobjects/cardboardboxes/box2.jpg
mapobjects/cardboardboxes/box4.jpg
mapobjects/cardboardboxes/box4.md3
mapobjects/cardboardboxes/box3.jpg
mapobjects/cardboardboxes/box3.md3
mapobjects/cardboardboxes/box3.qc
mapobjects/cardboardboxes/box2.md3
mapobjects/cardboardboxes/box2.qc
mapobjects/cardboardboxes/box1.jpg
mapobjects/laptop_01
mapobjects/laptop_01/laptop_01_closed.md3
mapobjects/laptop_01/laptop_01_closed.qc
mapobjects/laptop_01/laptop_01_open.md3
mapobjects/laptop_01/laptop_01_open.qc
mapobjects/laptop_01/readme.txt
mapobjects/laptop_01/laptop_01_alt.jpg
mapobjects/laptop_01/laptop_01.jpg
mapobjects/defcon_tree
mapobjects/defcon_tree/small2.md3
mapobjects/defcon_tree/small4.md3
mapobjects/defcon_tree/tree1.md3
mapobjects/defcon_tree/tree4.tga
mapobjects/defcon_tree/tree.tga
mapobjects/defcon_tree/tree3.md3
mapobjects/defcon_tree/stamm.jpg
mapobjects/defcon_tree/tree2.md3
mapobjects/defcon_tree/small1.md3
mapobjects/defcon_tree/small3.md3
mapobjects/defcon_tree/tree4.md3
mapobjects/defcon_tree/tree3.tga
mapobjects/defcon_tree/tree2.tga
mapobjects/streetpack
mapobjects/streetpack/cone.md3
mapobjects/streetpack/street1.jpg
mapobjects/streetpack/newsstand.qc
mapobjects/streetpack/barrell.qc
mapobjects/streetpack/cone.qc
mapobjects/streetpack/stoplight.jpg
mapobjects/streetpack/newsstand.md3
mapobjects/streetpack/streetlight.qc
mapobjects/streetpack/hydrant.qc
mapobjects/streetpack/hazzard1.md3
mapobjects/streetpack/hydrant.jpg
mapobjects/streetpack/streetlight.md3
mapobjects/streetpack/hydrant.md3
mapobjects/streetpack/newsstand.jpg
mapobjects/streetpack/usmailbox.qc
mapobjects/streetpack/hazzard1.qc
mapobjects/streetpack/barrell.md3
mapobjects/streetpack/usmailbox.jpg
mapobjects/streetpack/usmailbox.md3
mapobjects/ut-trash
mapobjects/ut-trash/bottle4.md3
mapobjects/ut-trash/trashcan.jpg
mapobjects/ut-trash/bottle1.jpg
mapobjects/ut-trash/README!.txt
mapobjects/ut-trash/can2.jpg
mapobjects/ut-trash/can1.jpg
mapobjects/ut-trash/bottle3.md3
mapobjects/ut-trash/bottle2.jpg
mapobjects/ut-trash/bottle1.md3
mapobjects/ut-trash/bottle2.md3
mapobjects/ut-trash/trashcan.md3
mapobjects/trashbin_02
mapobjects/trashbin_02/trashbin_02.md3
mapobjects/trashbin_02/readme.txt
mapobjects/trashbin_02/trashbin_02.jpg
mapobjects/trashbin_02/trashbin_02.qc
mapobjects/concrete_devide
mapobjects/concrete_devide/concretered.md3
mapobjects/concrete_devide/concrete4.qc
mapobjects/concrete_devide/concrete3.qc
mapobjects/concrete_devide/concrete3.jpg
mapobjects/concrete_devide/concrete2.md3
mapobjects/concrete_devide/concrete4.md3
mapobjects/concrete_devide/concretered.qc
mapobjects/concrete_devide/concreteblue.jpg
mapobjects/concrete_devide/concrete4.jpg
mapobjects/concrete_devide/concretered.jpg
mapobjects/concrete_devide/concrete1.md3
mapobjects/concrete_devide/concrete1.jpg
mapobjects/concrete_devide/concrete2.qc
mapobjects/concrete_devide/concreteblue.qc
mapobjects/concrete_devide/concreteblue.md3
mapobjects/concrete_devide/concrete1.qc
mapobjects/concrete_devide/concrete2.jpg
mapobjects/concrete_devide/concrete3.md3
mapobjects/boxtruck
mapobjects/boxtruck/cabback.jpg
mapobjects/boxtruck/hottliipztruckopen.qc
mapobjects/boxtruck/mudflap.jpg
mapobjects/boxtruck/justpushplayclosed.md3
mapobjects/boxtruck/toktruckclosed.qc
mapobjects/boxtruck/toktruckopen.qc
mapobjects/boxtruck/box.jpg
mapobjects/boxtruck/sides.jpg
mapobjects/boxtruck/side2.jpg
mapobjects/boxtruck/bumper.jpg
mapobjects/boxtruck/side1.jpg
mapobjects/boxtruck/tiretread.jpg
mapobjects/boxtruck/tailights1.tga
mapobjects/boxtruck/gray.jpg
mapobjects/boxtruck/justpushplayopen.md3
mapobjects/boxtruck/wood.JPG
mapobjects/boxtruck/hottlipztruckclosed.md3
mapobjects/boxtruck/tire.jpg
mapobjects/boxtruck/justpushplayclosed.qc
mapobjects/boxtruck/hottliipztruckopen.md3
mapobjects/boxtruck/justpushplayopen.qc
mapobjects/boxtruck/gray2.jpg
mapobjects/boxtruck/toktruckopen.md3
mapobjects/boxtruck/hottlipztruck.jpg
mapobjects/boxtruck/tank.jpg
mapobjects/boxtruck/truck.md3
mapobjects/boxtruck/toktruck.jpg
mapobjects/boxtruck/toktruckclosed.md3
mapobjects/boxtruck/front.jpg
mapobjects/boxtruck/boxtruckskin.jpg
mapobjects/boxtruck/filter.jpg
mapobjects/boxtruck/black.jpg
mapobjects/boxtruck/hottlipztruckclosed.qc
mapobjects/boxtruck/grill.jpg
mapobjects/trash
mapobjects/trash/trash1.qc
mapobjects/trash/trash2.md3
mapobjects/trash/trash4.md3
mapobjects/trash/can_01_alt.jpg
mapobjects/trash/dumpster2.md3
mapobjects/trash/trashskin.jpg
mapobjects/trash/dumpster1.md3
mapobjects/trash/dumpster1.qc
mapobjects/trash/trash2.qc
mapobjects/trash/trash4.qc
mapobjects/trash/newspaper_01.jpg
mapobjects/trash/trash3.md3
mapobjects/trash/dumpster2.qc
mapobjects/trash/trash3.qc
mapobjects/trash/can_01.jpg
mapobjects/trash/trash1.md3
mapobjects/camera_01
mapobjects/camera_01/camera_01.md3
mapobjects/camera_01/camera_01.jpg
mapobjects/camera_01/readme.txt
mapobjects/camera_01/camera_01.qc
mapobjects/chevelle
mapobjects/chevelle/safetyglass.tga
mapobjects/chevelle/chevelle_lowrider.jpg
mapobjects/chevelle/chevelle_lowrider.md3
/readme.txt
textures
realworld_light
realworld_light/incand.tga
realworld_light/mercury.tga
realworld_light/lightinc.jpg
realworld_light/RealWorld.gif
realworld_light/flouresc.tga
realworld_light/lightflo.jpg
realworld_light/lighthal.jpg
realworld_light/lightsod.jpg
realworld_light/halide.tga
realworld_light/sodium.tga
realworld_light/lightmerc.jpg
realworld_light/RealWorld_readme.txt
dan
dan/stone12.jpg
dan/WOOD36.jpg
photorealistic_concrete
photorealistic_concrete/concrete057.jpg
photorealistic_wood
photorealistic_wood/wood093.jpg
photorealistic_wood/wood078.jpg
photorealistic_wood/wood091.jpg
photorealistic_metal
photorealistic_metal/metal077.jpg
supersoldier
supersoldier/marble39.tga
supersoldier/smithst1.jpg
supersoldier/stone12.jpg
supersoldier/road12c.jpg
supersoldier/roof1.jpg
supersoldier/building1_tex.tga
supersoldier/wily_duck_ad.tga
supersoldier/asphalt1.jpg
supersoldier/marble18.tga
supersoldier/building2_tex.tga
supersoldier/glassblock08.jpg
supersoldier/exec_door.tga
supersoldier/static.tga
supersoldier/road13b2.tga
supersoldier/streetlight_yellow.tga
supersoldier/water_clouds.jpg
supersoldier/fs_comp_box_side.jpg
supersoldier/duck_green_arrow.tga
supersoldier/buldembassyfront.jpg
supersoldier/andersonave1.jpg
supersoldier/espanol_wall.jpg
supersoldier/whitemetal.jpg
supersoldier/sn_wall16.jpg
supersoldier/aerhcrete05_seam02_bump01_varied03.tga
supersoldier/exec_door3.tga
supersoldier/towerwall08.jpg
supersoldier/topsecret.tga
supersoldier/crude_warn.jpg
supersoldier/stone2.jpg
supersoldier/duck_asphalt2.jpg
supersoldier/irwinave1.jpg
supersoldier/08_parchment.tga
supersoldier/whitemetal3.jpg
supersoldier/deskwood-tex2.jpg
supersoldier/wood36.jpg
supersoldier/hiehriselarge.jpg
supersoldier/door03.jpg
supersoldier/road14.tga
supersoldier/flowingwater.jpg
supersoldier/newspaper.tga
supersoldier/roughrock.jpg
supersoldier/18_i_white.jpg
supersoldier/fs_comp_keyboard.jpg
supersoldier/blue_water1b.tga
supersoldier/duck_asphalt.jpg
supersoldier/streetlight_green.tga
supersoldier/towerwall03.jpg
supersoldier/tower_noimpactbricks1.jpg
supersoldier/floor065.jpg
supersoldier/blue_water1.tga
supersoldier/road13-2.tga
supersoldier/motionwater.jpg
supersoldier/duck_skybuildingtop1.tga
supersoldier/towerwall07.jpg
supersoldier/hiehriselarge2.jpg
supersoldier/streetlight_red.tga
supersoldier/duck_pool2.jpg
supersoldier/road11.jpg
supersoldier/wcow_tile01.jpg
supersoldier/blue_water1c.tga
supersoldier/buldembassytower1.jpg
supersoldier/security_monitor.tga
supersoldier/b_cow_vents3.jpg
supersoldier/window_glare.jpg
supersoldier/building2_tex1.tga
supersoldier/duck_asphalt3.jpg
supersoldier/sn_brick2.jpg
supersoldier/20_white0.jpg
supersoldier/concrete057-wet.jpg
supersoldier/mainst1.jpg
supersoldier/exec_door4.tga
supersoldier/ceiling_light1.tga
supersoldier/ugly_green.jpg
supersoldier/pondpublishing1.jpg
supersoldier/towerwall04.jpg
supersoldier/concrete_sidewalk.jpg
supersoldier/diagbrushmetal.tga
supersoldier/will_marble_floor.tga
supersoldier/concrete060.jpg
supersoldier/flr_cemtilesmll_drk.jpg
supersoldier/ground018.jpg
supersoldier/impendingdoom2.tga
supersoldier/towerwall01.jpg
supersoldier/white_light.jpg
supersoldier/swirlmetal.jpg
supersoldier/road11a.jpg
supersoldier/towerwall09.jpg
supersoldier/holemetal.tga
supersoldier/concrete057-halfwet.jpg
supersoldier/stone4.jpg
supersoldier/streetlight_box.tga
supersoldier/horizontalmetalbrush.tga
supersoldier/marble22.tga
supersoldier/duck_asphalt5.jpg
supersoldier/scruffmetal.jpg
supersoldier/buldembassytower.jpg
supersoldier/sn_concrete3.jpg
supersoldier/towerwall02.jpg
supersoldier/road11b.jpg
supersoldier/fence.tga
supersoldier/darkmetal.jpg
supersoldier/02_frost_white.tga
supersoldier/graymetal.jpg
supersoldier/duck_asphalt4.jpg
supersoldier/dtsub_grass_chemlawn.jpg
supersoldier/black_slick.jpg
supersoldier/duck_asphalt_walk.tga
supersoldier/detail-concrete-tiles.jpg
supersoldier/paradoxsign1.jpg
supersoldier/towerwall05.jpg
supersoldier/golddoor.jpg
supersoldier/exec_door2.tga
supersoldier/cow_marble.jpg
supersoldier/towerwall06.jpg
supersoldier/concrete057.jpg
supersoldier/impendingdoom1.jpg
supersoldier/door57ba-b.jpg
supersoldier/highwaysign1.jpg
supersoldier/cow_small_brick3.jpg
supersoldier_alpha03.arena
supersoldier_alpha03.shader
sound
world
world/buzzer.wav
world/suck1.wav
world/water1.wav
world/tim_hole.wav
world/sounds_used.txt
levelshots
supersoldier_alpha03.jpg
env
supersoldier
supersoldier/daysky_dn.jpg
supersoldier/daysky_bk.jpg
supersoldier/daysky_up.jpg
supersoldier/daysky_lf.jpg
supersoldier/daysky_ft.jpg
supersoldier/daysky_rt.jpg
maps
supersoldier_alpha03.TGA
supersoldier_alpha03.bsp
supersoldier_alpha03.aas
models
mapobjects
mapobjects/luggagecart
mapobjects/luggagecart/metal2.jpg
mapobjects/luggagecart/wheel1.jpg
mapobjects/luggagecart/Thumbs.db
mapobjects/luggagecart/luggagecart.md3
mapobjects/luggagecart/wood2.JPG
mapobjects/luggagecart/luggagecart.qc
mapobjects/jeepwrangler
mapobjects/jeepwrangler/jeep.ms3d
mapobjects/jeepwrangler/jeep.md3
mapobjects/jeepwrangler/jeep.qc
mapobjects/jeepwrangler/jeep.jpg
mapobjects/vw_van
mapobjects/vw_van/vw_van.md3
mapobjects/vw_van/readme.txt
mapobjects/vw_van/vw_van.jpg
mapobjects/vw_van/vw_van.qc
mapobjects/volvo_xc
mapobjects/volvo_xc/readme.txt
mapobjects/volvo_xc/volvo_xc.jpg
mapobjects/volvo_xc/volvo_xc.md3
mapobjects/volvo_xc/volvo_xc.qc
mapobjects/cleaning
mapobjects/cleaning/mopbucket.qc
mapobjects/cleaning/broom1.md3
mapobjects/cleaning/cart1.md3
mapobjects/cleaning/cart1.qc
mapobjects/cleaning/cleaner2.md3
mapobjects/cleaning/cleaner4.md3
mapobjects/cleaning/cleaner1.qc
mapobjects/cleaning/dustpan1.md3
mapobjects/cleaning/cleaner2.qc
mapobjects/cleaning/broom2.md3
mapobjects/cleaning/mop.md3
mapobjects/cleaning/cleaner4.qc
mapobjects/cleaning/Thumbs.db
mapobjects/cleaning/broom3.qc
mapobjects/cleaning/broom3.md3
mapobjects/cleaning/mop.qc
mapobjects/cleaning/cautionsign.qc
mapobjects/cleaning/dustpan2.md3
mapobjects/cleaning/broom2.qc
mapobjects/cleaning/mopbucket.md3
mapobjects/cleaning/broom4.md3
mapobjects/cleaning/dustpan2.qc
mapobjects/cleaning/cleaningskin.jpg
mapobjects/cleaning/broom4.qc
mapobjects/cleaning/cleaner1.md3
mapobjects/cleaning/cautionsign.md3
mapobjects/cleaning/dustpan1.qc
mapobjects/cleaning/cleaner3.qc
mapobjects/cleaning/cleaner3.md3
mapobjects/cleaning/broom1.qc
mapobjects/hometheatre
mapobjects/hometheatre/dvd1.qc
mapobjects/hometheatre/center.md3
mapobjects/hometheatre/vcr1.md3
mapobjects/hometheatre/dvd2.qc
mapobjects/hometheatre/speaker4.qc
mapobjects/hometheatre/tv1.jpg
mapobjects/hometheatre/speaker1.qc
mapobjects/hometheatre/center.qc
mapobjects/hometheatre/reciever.qc
mapobjects/hometheatre/speaker3.md3
mapobjects/hometheatre/vcr1.qc
mapobjects/hometheatre/dvd2.md3
mapobjects/hometheatre/components.jpg
mapobjects/hometheatre/sub.qc
mapobjects/hometheatre/speaker2.md3
mapobjects/hometheatre/remote2.qc
mapobjects/hometheatre/speaker4.md3
mapobjects/hometheatre/cd1.md3
mapobjects/hometheatre/speaker3.qc
mapobjects/hometheatre/cd1.qc
mapobjects/hometheatre/reciever.md3
mapobjects/hometheatre/remote1.md3
mapobjects/hometheatre/tv1.md3
mapobjects/hometheatre/dvd1.md3
mapobjects/hometheatre/speaker1.md3
mapobjects/hometheatre/tv1.qc
mapobjects/hometheatre/speaker2.qc
mapobjects/hometheatre/remote1.qc
mapobjects/hometheatre/remote2.md3
mapobjects/hometheatre/sub.md3
mapobjects/garbagecans
mapobjects/garbagecans/can4.qc
mapobjects/garbagecans/can3.md3
mapobjects/garbagecans/can2.md3
mapobjects/garbagecans/readme.txt
mapobjects/garbagecans/can3.qc
mapobjects/garbagecans/bag5.md3
mapobjects/garbagecans/can2.qc
mapobjects/garbagecans/can1.jpg
mapobjects/garbagecans/bag4.md3
mapobjects/garbagecans/bag1.qc
mapobjects/garbagecans/can1.md3
mapobjects/garbagecans/bag2.md3
mapobjects/garbagecans/bag5.qc
mapobjects/garbagecans/bag3.qc
mapobjects/garbagecans/bag4.qc
mapobjects/garbagecans/bag3.md3
mapobjects/garbagecans/bag1.md3
mapobjects/garbagecans/can1.qc
mapobjects/garbagecans/can4.md3
mapobjects/garbagecans/bag2.qc
mapobjects/aamjs_mod
mapobjects/aamjs_mod/chairrestaurant04.md3
mapobjects/aamjs_mod/chairrestaurant02.md3
mapobjects/aamjs_mod/sofadd01.MD3
mapobjects/aamjs_mod/chairrestaurant02.jpg
mapobjects/aamjs_mod/sofadd01.jpg
mapobjects/lt1_computers
mapobjects/lt1_computers/lcd3.ASE
mapobjects/lt1_computers/crt4.ASE
mapobjects/lt1_computers/crt3.ASE
mapobjects/lt1_computers/mice3.ASE
mapobjects/lt1_computers/greenpc.ASE
mapobjects/lt1_computers/pcscreens.jpg
mapobjects/lt1_computers/laserprinter.jpg
mapobjects/lt1_computers/mousepad5.ASE
mapobjects/lt1_computers/laptopscreen.jpg
mapobjects/lt1_computers/silverpc.jpg
mapobjects/lt1_computers/mousepad7.ASE
mapobjects/lt1_computers/speaker1.ASE
mapobjects/lt1_computers/sub.ASE
mapobjects/lt1_computers/keyboard1.ASE
mapobjects/lt1_computers/readme.txt
mapobjects/lt1_computers/blacklaptop.jpg
mapobjects/lt1_computers/lcd.ASE
mapobjects/lt1_computers/silverpc.ASE
mapobjects/lt1_computers/inkprinter.jpg
mapobjects/lt1_computers/keyboard2.ASE
mapobjects/lt1_computers/crt.ASE
mapobjects/lt1_computers/inkprinter.ASE
mapobjects/lt1_computers/monitor.jpg
mapobjects/lt1_computers/greenpc.jpg
mapobjects/lt1_computers/lcd2.ASE
mapobjects/lt1_computers/lcd4.ASE
mapobjects/lt1_computers/mousepad2.ASE
mapobjects/lt1_computers/blackpc.jpg
mapobjects/lt1_computers/mousepad6.ASE
mapobjects/lt1_computers/crt2.ASE
mapobjects/lt1_computers/mice1.ASE
mapobjects/lt1_computers/scanner.jpg
mapobjects/lt1_computers/mice.jpg
mapobjects/lt1_computers/mouse1.jpg
mapobjects/lt1_computers/mice4.ASE
mapobjects/lt1_computers/speakers.jpg
mapobjects/lt1_computers/blacklaptop.ASE
mapobjects/lt1_computers/mousepad1.ASE
mapobjects/lt1_computers/speaker2.ASE
mapobjects/lt1_computers/mice2.ASE
mapobjects/lt1_computers/mousepad4.ASE
mapobjects/lt1_computers/mousepad3.ASE
mapobjects/lt1_computers/scanner.ASE
mapobjects/lt1_computers/mousepads.jpg
mapobjects/lt1_computers/laserprinter.ASE
mapobjects/lt1_computers/blackpc.ASE
mapobjects/bench
mapobjects/bench/bench.qc
mapobjects/bench/benchskin.jpg
mapobjects/bench/bench.md3
mapobjects/cardboardboxes
mapobjects/cardboardboxes/box1.qc
mapobjects/cardboardboxes/box1.md3
mapobjects/cardboardboxes/readme.txt
mapobjects/cardboardboxes/box4.qc
mapobjects/cardboardboxes/box2.jpg
mapobjects/cardboardboxes/box4.jpg
mapobjects/cardboardboxes/box4.md3
mapobjects/cardboardboxes/box3.jpg
mapobjects/cardboardboxes/box3.md3
mapobjects/cardboardboxes/box3.qc
mapobjects/cardboardboxes/box2.md3
mapobjects/cardboardboxes/box2.qc
mapobjects/cardboardboxes/box1.jpg
mapobjects/laptop_01
mapobjects/laptop_01/laptop_01_closed.md3
mapobjects/laptop_01/laptop_01_closed.qc
mapobjects/laptop_01/laptop_01_open.md3
mapobjects/laptop_01/laptop_01_open.qc
mapobjects/laptop_01/readme.txt
mapobjects/laptop_01/laptop_01_alt.jpg
mapobjects/laptop_01/laptop_01.jpg
mapobjects/defcon_tree
mapobjects/defcon_tree/small2.md3
mapobjects/defcon_tree/small4.md3
mapobjects/defcon_tree/tree1.md3
mapobjects/defcon_tree/tree4.tga
mapobjects/defcon_tree/tree.tga
mapobjects/defcon_tree/tree3.md3
mapobjects/defcon_tree/stamm.jpg
mapobjects/defcon_tree/tree2.md3
mapobjects/defcon_tree/small1.md3
mapobjects/defcon_tree/small3.md3
mapobjects/defcon_tree/tree4.md3
mapobjects/defcon_tree/tree3.tga
mapobjects/defcon_tree/tree2.tga
mapobjects/streetpack
mapobjects/streetpack/cone.md3
mapobjects/streetpack/street1.jpg
mapobjects/streetpack/newsstand.qc
mapobjects/streetpack/barrell.qc
mapobjects/streetpack/cone.qc
mapobjects/streetpack/stoplight.jpg
mapobjects/streetpack/newsstand.md3
mapobjects/streetpack/streetlight.qc
mapobjects/streetpack/hydrant.qc
mapobjects/streetpack/hazzard1.md3
mapobjects/streetpack/hydrant.jpg
mapobjects/streetpack/streetlight.md3
mapobjects/streetpack/hydrant.md3
mapobjects/streetpack/newsstand.jpg
mapobjects/streetpack/usmailbox.qc
mapobjects/streetpack/hazzard1.qc
mapobjects/streetpack/barrell.md3
mapobjects/streetpack/usmailbox.jpg
mapobjects/streetpack/usmailbox.md3
mapobjects/ut-trash
mapobjects/ut-trash/bottle4.md3
mapobjects/ut-trash/trashcan.jpg
mapobjects/ut-trash/bottle1.jpg
mapobjects/ut-trash/README!.txt
mapobjects/ut-trash/can2.jpg
mapobjects/ut-trash/can1.jpg
mapobjects/ut-trash/bottle3.md3
mapobjects/ut-trash/bottle2.jpg
mapobjects/ut-trash/bottle1.md3
mapobjects/ut-trash/bottle2.md3
mapobjects/ut-trash/trashcan.md3
mapobjects/trashbin_02
mapobjects/trashbin_02/trashbin_02.md3
mapobjects/trashbin_02/readme.txt
mapobjects/trashbin_02/trashbin_02.jpg
mapobjects/trashbin_02/trashbin_02.qc
mapobjects/concrete_devide
mapobjects/concrete_devide/concretered.md3
mapobjects/concrete_devide/concrete4.qc
mapobjects/concrete_devide/concrete3.qc
mapobjects/concrete_devide/concrete3.jpg
mapobjects/concrete_devide/concrete2.md3
mapobjects/concrete_devide/concrete4.md3
mapobjects/concrete_devide/concretered.qc
mapobjects/concrete_devide/concreteblue.jpg
mapobjects/concrete_devide/concrete4.jpg
mapobjects/concrete_devide/concretered.jpg
mapobjects/concrete_devide/concrete1.md3
mapobjects/concrete_devide/concrete1.jpg
mapobjects/concrete_devide/concrete2.qc
mapobjects/concrete_devide/concreteblue.qc
mapobjects/concrete_devide/concreteblue.md3
mapobjects/concrete_devide/concrete1.qc
mapobjects/concrete_devide/concrete2.jpg
mapobjects/concrete_devide/concrete3.md3
mapobjects/boxtruck
mapobjects/boxtruck/cabback.jpg
mapobjects/boxtruck/hottliipztruckopen.qc
mapobjects/boxtruck/mudflap.jpg
mapobjects/boxtruck/justpushplayclosed.md3
mapobjects/boxtruck/toktruckclosed.qc
mapobjects/boxtruck/toktruckopen.qc
mapobjects/boxtruck/box.jpg
mapobjects/boxtruck/sides.jpg
mapobjects/boxtruck/side2.jpg
mapobjects/boxtruck/bumper.jpg
mapobjects/boxtruck/side1.jpg
mapobjects/boxtruck/tiretread.jpg
mapobjects/boxtruck/tailights1.tga
mapobjects/boxtruck/gray.jpg
mapobjects/boxtruck/justpushplayopen.md3
mapobjects/boxtruck/wood.JPG
mapobjects/boxtruck/hottlipztruckclosed.md3
mapobjects/boxtruck/tire.jpg
mapobjects/boxtruck/justpushplayclosed.qc
mapobjects/boxtruck/hottliipztruckopen.md3
mapobjects/boxtruck/justpushplayopen.qc
mapobjects/boxtruck/gray2.jpg
mapobjects/boxtruck/toktruckopen.md3
mapobjects/boxtruck/hottlipztruck.jpg
mapobjects/boxtruck/tank.jpg
mapobjects/boxtruck/truck.md3
mapobjects/boxtruck/toktruck.jpg
mapobjects/boxtruck/toktruckclosed.md3
mapobjects/boxtruck/front.jpg
mapobjects/boxtruck/boxtruckskin.jpg
mapobjects/boxtruck/filter.jpg
mapobjects/boxtruck/black.jpg
mapobjects/boxtruck/hottlipztruckclosed.qc
mapobjects/boxtruck/grill.jpg
mapobjects/trash
mapobjects/trash/trash1.qc
mapobjects/trash/trash2.md3
mapobjects/trash/trash4.md3
mapobjects/trash/can_01_alt.jpg
mapobjects/trash/dumpster2.md3
mapobjects/trash/trashskin.jpg
mapobjects/trash/dumpster1.md3
mapobjects/trash/dumpster1.qc
mapobjects/trash/trash2.qc
mapobjects/trash/trash4.qc
mapobjects/trash/newspaper_01.jpg
mapobjects/trash/trash3.md3
mapobjects/trash/dumpster2.qc
mapobjects/trash/trash3.qc
mapobjects/trash/can_01.jpg
mapobjects/trash/trash1.md3
mapobjects/camera_01
mapobjects/camera_01/camera_01.md3
mapobjects/camera_01/camera_01.jpg
mapobjects/camera_01/readme.txt
mapobjects/camera_01/camera_01.qc
mapobjects/chevelle
mapobjects/chevelle/safetyglass.tga
mapobjects/chevelle/chevelle_lowrider.jpg
mapobjects/chevelle/chevelle_lowrider.md3
/readme.txt
textures
realworld_light
realworld_light/incand.tga
realworld_light/mercury.tga
realworld_light/lightinc.jpg
realworld_light/RealWorld.gif
realworld_light/flouresc.tga
realworld_light/lightflo.jpg
realworld_light/lighthal.jpg
realworld_light/lightsod.jpg
realworld_light/halide.tga
realworld_light/sodium.tga
realworld_light/lightmerc.jpg
realworld_light/RealWorld_readme.txt
dan
dan/stone12.jpg
dan/WOOD36.jpg
photorealistic_concrete
photorealistic_concrete/concrete057.jpg
photorealistic_wood
photorealistic_wood/wood093.jpg
photorealistic_wood/wood078.jpg
photorealistic_wood/wood091.jpg
photorealistic_metal
photorealistic_metal/metal077.jpg
supersoldier
supersoldier/marble39.tga
supersoldier/smithst1.jpg
supersoldier/stone12.jpg
supersoldier/road12c.jpg
supersoldier/roof1.jpg
supersoldier/building1_tex.tga
supersoldier/wily_duck_ad.tga
supersoldier/asphalt1.jpg
supersoldier/marble18.tga
supersoldier/building2_tex.tga
supersoldier/glassblock08.jpg
supersoldier/exec_door.tga
supersoldier/static.tga
supersoldier/road13b2.tga
supersoldier/streetlight_yellow.tga
supersoldier/water_clouds.jpg
supersoldier/fs_comp_box_side.jpg
supersoldier/duck_green_arrow.tga
supersoldier/buldembassyfront.jpg
supersoldier/andersonave1.jpg
supersoldier/espanol_wall.jpg
supersoldier/whitemetal.jpg
supersoldier/sn_wall16.jpg
supersoldier/aerhcrete05_seam02_bump01_varied03.tga
supersoldier/exec_door3.tga
supersoldier/towerwall08.jpg
supersoldier/topsecret.tga
supersoldier/crude_warn.jpg
supersoldier/stone2.jpg
supersoldier/duck_asphalt2.jpg
supersoldier/irwinave1.jpg
supersoldier/08_parchment.tga
supersoldier/whitemetal3.jpg
supersoldier/deskwood-tex2.jpg
supersoldier/wood36.jpg
supersoldier/hiehriselarge.jpg
supersoldier/door03.jpg
supersoldier/road14.tga
supersoldier/flowingwater.jpg
supersoldier/newspaper.tga
supersoldier/roughrock.jpg
supersoldier/18_i_white.jpg
supersoldier/fs_comp_keyboard.jpg
supersoldier/blue_water1b.tga
supersoldier/duck_asphalt.jpg
supersoldier/streetlight_green.tga
supersoldier/towerwall03.jpg
supersoldier/tower_noimpactbricks1.jpg
supersoldier/floor065.jpg
supersoldier/blue_water1.tga
supersoldier/road13-2.tga
supersoldier/motionwater.jpg
supersoldier/duck_skybuildingtop1.tga
supersoldier/towerwall07.jpg
supersoldier/hiehriselarge2.jpg
supersoldier/streetlight_red.tga
supersoldier/duck_pool2.jpg
supersoldier/road11.jpg
supersoldier/wcow_tile01.jpg
supersoldier/blue_water1c.tga
supersoldier/buldembassytower1.jpg
supersoldier/security_monitor.tga
supersoldier/b_cow_vents3.jpg
supersoldier/window_glare.jpg
supersoldier/building2_tex1.tga
supersoldier/duck_asphalt3.jpg
supersoldier/sn_brick2.jpg
supersoldier/20_white0.jpg
supersoldier/concrete057-wet.jpg
supersoldier/mainst1.jpg
supersoldier/exec_door4.tga
supersoldier/ceiling_light1.tga
supersoldier/ugly_green.jpg
supersoldier/pondpublishing1.jpg
supersoldier/towerwall04.jpg
supersoldier/concrete_sidewalk.jpg
supersoldier/diagbrushmetal.tga
supersoldier/will_marble_floor.tga
supersoldier/concrete060.jpg
supersoldier/flr_cemtilesmll_drk.jpg
supersoldier/ground018.jpg
supersoldier/impendingdoom2.tga
supersoldier/towerwall01.jpg
supersoldier/white_light.jpg
supersoldier/swirlmetal.jpg
supersoldier/road11a.jpg
supersoldier/towerwall09.jpg
supersoldier/holemetal.tga
supersoldier/concrete057-halfwet.jpg
supersoldier/stone4.jpg
supersoldier/streetlight_box.tga
supersoldier/horizontalmetalbrush.tga
supersoldier/marble22.tga
supersoldier/duck_asphalt5.jpg
supersoldier/scruffmetal.jpg
supersoldier/buldembassytower.jpg
supersoldier/sn_concrete3.jpg
supersoldier/towerwall02.jpg
supersoldier/road11b.jpg
supersoldier/fence.tga
supersoldier/darkmetal.jpg
supersoldier/02_frost_white.tga
supersoldier/graymetal.jpg
supersoldier/duck_asphalt4.jpg
supersoldier/dtsub_grass_chemlawn.jpg
supersoldier/black_slick.jpg
supersoldier/duck_asphalt_walk.tga
supersoldier/detail-concrete-tiles.jpg
supersoldier/paradoxsign1.jpg
supersoldier/towerwall05.jpg
supersoldier/golddoor.jpg
supersoldier/exec_door2.tga
supersoldier/cow_marble.jpg
supersoldier/towerwall06.jpg
supersoldier/concrete057.jpg
supersoldier/impendingdoom1.jpg
supersoldier/door57ba-b.jpg
supersoldier/highwaysign1.jpg
supersoldier/cow_small_brick3.jpg
map "supersoldier_alpha03"
longname "Supersoldier ALPHA 03"
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb"
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