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dMP dMP dMP .aMMMb dMP iK dMMMMMP dMP dMP
dMP dMP dMP dMP"dMP dMPiK" dMP dMP dMP
dMP dMP dMP dMMMMMP dMPK. dMMMP "MdMP
dMP.dMP.dMP dMP dMP dMP ik. dMP dMP
VMMMPVMMP" dMP dMP dMP ik dMMMMMP dMP
Winternacht & Sommergewitter by Wakey
FFA maps for Quake 3 Arena, War§ow, World of Padman and OpenArena
[] About []
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Title: Winternacht & Sommergewitter
File: seasons1.pk3
BSPs: winter.bsp, summer.bsp
Author: Wakey (Robin Pengelstorfer)
Email address: *****@***.net
Website: http://chili.planetquake.gamespy.com
Tools used: GTKRadiant v1.2.10 & 1.4, Q3map2 2.5.16, Q3map2Toolz, Milkshape 3D v1.7.1, Picture Publisher 8
Description: Winternacht & Sommergewitter are little FFA styled maps for 2-5 players.
They are my first ever released maps, and are no attempt to create seriously competion or tourney maps,
but to create some of the most beautiful and atmospheric maps for Quake 3 using all the goodness of Q3map2.
[] System requirements []
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Because of the lots of details and eycandy seen in the maps the r_speeds are extremely rough,
although the maps are already optimised for speed.
You can gain speed with lowering the texture detail and setting r_subdivisions to 8 or 16.
A graphics card with 64mb of ram should be at least the minimum to play it.
[] How to play []
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
For Quake 3: Copy the .pk3 file into your baseq3 directory
For Open Arena: Copy the .pk3 file into your baseoa directory
For War§ow: Copy the .pk3 file into your basewsw directory
For WoP: Copy the .pk3 file into your wop directory
and you are ready to rock!
Type "\map winter" or "\map summer" into the console or choose the map through the skirmish menu.
[] Stuff []
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
New textures: many textures are made by myself, and many taken from BerneyBoy's PhotoRealistic Texture Pack:
http://www.planetquake.com/berneyboy/
also some Terrain textures by Sock, taken from his terrain tutorial.
To see wich texture are made from who take a look into the seasons_files.txt.
[] Thanks to.... []
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
all the people from quake.de
the people from mapping-tutorials.de
Berneyboy (for his great texturepack)
Ydnar (for q3map2 of course)
Sock (for his great terrain tutorial and Pyramid of the Magician)
Cardigan (for Estatica, maybe the best q3 map out there)
and Id Software for Q3 of course ;D
[] Copyright / Permissions []
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
You may not include or distribute this map in any sort
of commercial product without my permission. You are
allowed to share, host and distribute this level via
internet. Any forms of modifications without my
permission are prohibited.
If want to use any of my textures (take a look at seasons_files.txt) in one of your maps,
you may do this, as long correct credits are given
(it would be also nice if you would inform me via email ;) ).
dMP dMP dMP .aMMMb dMP iK dMMMMMP dMP dMP
dMP dMP dMP dMP"dMP dMPiK" dMP dMP dMP
dMP dMP dMP dMMMMMP dMPK. dMMMP "MdMP
dMP.dMP.dMP dMP dMP dMP ik. dMP dMP
VMMMPVMMP" dMP dMP dMP ik dMMMMMP dMP
Winternacht & Sommergewitter by Wakey
FFA maps for Quake 3 Arena, War§ow, World of Padman and OpenArena
[] About []
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Title: Winternacht & Sommergewitter
File: seasons1.pk3
BSPs: winter.bsp, summer.bsp
Author: Wakey (Robin Pengelstorfer)
Email address: *****@***.net
Website: http://chili.planetquake.gamespy.com
Tools used: GTKRadiant v1.2.10 & 1.4, Q3map2 2.5.16, Q3map2Toolz, Milkshape 3D v1.7.1, Picture Publisher 8
Description: Winternacht & Sommergewitter are little FFA styled maps for 2-5 players.
They are my first ever released maps, and are no attempt to create seriously competion or tourney maps,
but to create some of the most beautiful and atmospheric maps for Quake 3 using all the goodness of Q3map2.
[] System requirements []
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Because of the lots of details and eycandy seen in the maps the r_speeds are extremely rough,
although the maps are already optimised for speed.
You can gain speed with lowering the texture detail and setting r_subdivisions to 8 or 16.
A graphics card with 64mb of ram should be at least the minimum to play it.
[] How to play []
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
For Quake 3: Copy the .pk3 file into your baseq3 directory
For Open Arena: Copy the .pk3 file into your baseoa directory
For War§ow: Copy the .pk3 file into your basewsw directory
For WoP: Copy the .pk3 file into your wop directory
and you are ready to rock!
Type "\map winter" or "\map summer" into the console or choose the map through the skirmish menu.
[] Stuff []
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
New textures: many textures are made by myself, and many taken from BerneyBoy's PhotoRealistic Texture Pack:
http://www.planetquake.com/berneyboy/
also some Terrain textures by Sock, taken from his terrain tutorial.
To see wich texture are made from who take a look into the seasons_files.txt.
[] Thanks to.... []
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
all the people from quake.de
the people from mapping-tutorials.de
Berneyboy (for his great texturepack)
Ydnar (for q3map2 of course)
Sock (for his great terrain tutorial and Pyramid of the Magician)
Cardigan (for Estatica, maybe the best q3 map out there)
and Id Software for Q3 of course ;D
[] Copyright / Permissions []
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
You may not include or distribute this map in any sort
of commercial product without my permission. You are
allowed to share, host and distribute this level via
internet. Any forms of modifications without my
permission are prohibited.
If want to use any of my textures (take a look at seasons_files.txt) in one of your maps,
you may do this, as long correct credits are given
(it would be also nice if you would inform me via email ;) ).
scripts
chili_glas.shader
winter.arena
chili_decals.shader
chili_sfx.shader
terrain_example.shader
chili_light.shader
chili_animals.shader
chili_skies.shader
common.shader
chili_floor.shader
winter_particles.shader
chili_liquids.shader
chili_vegetation.shader
sound
world
world/summer
world/summer/thunder_rain.wav
levelshots
winter.jpg
summer.jpg
env
thedeepblue_bk.tga
thedeepblue_dn.tga
thedeepblue_up.tga
thedeepblue_lf.tga
thedeepblue_ft.tga
thedeepblue_rt.tga
maps
summer.aas
summer.bsp
/seasons.txt
textures
terrain_example
terrain_example/ter_mud1.tga
terrain_example/ter_rock3.tga
terrain_example/ter_moss1.tga
chili_animals
chili_animals/dragonfly.tga
chili_animals/butterfly.tga
chili_skies
chili_skies/thunderbolt_1.jpg
chili_skies/env
chili_skies/env/sky_ft.tga
chili_skies/env/sky_bk.tga
chili_skies/env/sky_dn.tga
chili_skies/env/sky_rt.tga
chili_skies/env/sky_up.tga
chili_skies/env/sky_lf.tga
chili_skies/thunderbolt_2.jpg
chili_skies/thunderbolt_3.jpg
chili_skies/sky_clouds.tga
photorealistic_bricks
photorealistic_bricks/brick070.jpg
wood
wood/wood037.jpg
chili_liquids
chili_liquids/pool_green.jpg
chili_liquids/reflection1.jpg
photorealistic_ground
photorealistic_ground/snow006.jpg
photorealistic_ground/snow009.jpg
chili_vegetation
chili_vegetation/pilzlamellen.jpg
chili_vegetation/gras.tga
chili_vegetation/blaetter.tga
chili_vegetation/pilzstamm.jpg
chili_vegetation/efeu.tga
chili_vegetation/fliegenpilz.jpg
chili_vegetation/seerosenbluete.tga
chili_vegetation/seerose.tga
photorealistic_roof
photorealistic_roof/roof05.jpg
photorealistic_wood
photorealistic_wood/wood020.jpg
photorealistic_wood/wood053.jpg
photorealistic_wood/wood013.jpg
photorealistic_wood/wood077.jpg
photorealistic_wood/wood052.jpg
photorealistic_wood/wood099.jpg
colors
colors/black.jpg
photorealistic_rock-stone
photorealistic_rock-stone/rock035.jpg
photorealistic_rock-stone/rock011.jpg
photorealistic_rock-stone/rock001.jpg
chili_sfx
chili_sfx/mirror.tga
chili_sfx/starlet_blue.jpg
chili_sfx/starlet_green.jpg
chili_sfx/wachs.jpg
chili_sfx/chain.tga
chili_sfx/rain.jpg
chili_sfx/spinnennetz.jpg
chili_light
chili_light/stained_glass_blue.jpg
chili_light/kerzenschein.jpg
chili_light/stained_glass_red.jpg
chili_light/kerze.jpg
chili_decals
chili_decals/penta.jpg
chili_decals/sky_shadows.jpg
chili_decals/balustrade_decal_5.tga
chili_decals/balustrade_decal_2.tga
chili_decals/balustrade_decal_6.tga
chili_decals/balustrade_decal_7.tga
chili_decals/balustrade_decal_3.tga
chili_decals/neon.jpg
chili_decals/balustrade_decal_4.tga
chili_decals/balustrade_decal_1.tga
photorealistic_metal
photorealistic_metal/metal075.jpg
/seasons_files.txt
chili_glas.shader
winter.arena
chili_decals.shader
chili_sfx.shader
terrain_example.shader
chili_light.shader
chili_animals.shader
chili_skies.shader
common.shader
chili_floor.shader
winter_particles.shader
chili_liquids.shader
chili_vegetation.shader
sound
world
world/summer
world/summer/thunder_rain.wav
levelshots
winter.jpg
summer.jpg
env
thedeepblue_bk.tga
thedeepblue_dn.tga
thedeepblue_up.tga
thedeepblue_lf.tga
thedeepblue_ft.tga
thedeepblue_rt.tga
maps
summer.aas
summer.bsp
/seasons.txt
textures
terrain_example
terrain_example/ter_mud1.tga
terrain_example/ter_rock3.tga
terrain_example/ter_moss1.tga
chili_animals
chili_animals/dragonfly.tga
chili_animals/butterfly.tga
chili_skies
chili_skies/thunderbolt_1.jpg
chili_skies/env
chili_skies/env/sky_ft.tga
chili_skies/env/sky_bk.tga
chili_skies/env/sky_dn.tga
chili_skies/env/sky_rt.tga
chili_skies/env/sky_up.tga
chili_skies/env/sky_lf.tga
chili_skies/thunderbolt_2.jpg
chili_skies/thunderbolt_3.jpg
chili_skies/sky_clouds.tga
photorealistic_bricks
photorealistic_bricks/brick070.jpg
wood
wood/wood037.jpg
chili_liquids
chili_liquids/pool_green.jpg
chili_liquids/reflection1.jpg
photorealistic_ground
photorealistic_ground/snow006.jpg
photorealistic_ground/snow009.jpg
chili_vegetation
chili_vegetation/pilzlamellen.jpg
chili_vegetation/gras.tga
chili_vegetation/blaetter.tga
chili_vegetation/pilzstamm.jpg
chili_vegetation/efeu.tga
chili_vegetation/fliegenpilz.jpg
chili_vegetation/seerosenbluete.tga
chili_vegetation/seerose.tga
photorealistic_roof
photorealistic_roof/roof05.jpg
photorealistic_wood
photorealistic_wood/wood020.jpg
photorealistic_wood/wood053.jpg
photorealistic_wood/wood013.jpg
photorealistic_wood/wood077.jpg
photorealistic_wood/wood052.jpg
photorealistic_wood/wood099.jpg
colors
colors/black.jpg
photorealistic_rock-stone
photorealistic_rock-stone/rock035.jpg
photorealistic_rock-stone/rock011.jpg
photorealistic_rock-stone/rock001.jpg
chili_sfx
chili_sfx/mirror.tga
chili_sfx/starlet_blue.jpg
chili_sfx/starlet_green.jpg
chili_sfx/wachs.jpg
chili_sfx/chain.tga
chili_sfx/rain.jpg
chili_sfx/spinnennetz.jpg
chili_light
chili_light/stained_glass_blue.jpg
chili_light/kerzenschein.jpg
chili_light/stained_glass_red.jpg
chili_light/kerze.jpg
chili_decals
chili_decals/penta.jpg
chili_decals/sky_shadows.jpg
chili_decals/balustrade_decal_5.tga
chili_decals/balustrade_decal_2.tga
chili_decals/balustrade_decal_6.tga
chili_decals/balustrade_decal_7.tga
chili_decals/balustrade_decal_3.tga
chili_decals/neon.jpg
chili_decals/balustrade_decal_4.tga
chili_decals/balustrade_decal_1.tga
photorealistic_metal
photorealistic_metal/metal075.jpg
/seasons_files.txt
map "winter"
longname "Winternacht by Wakey"
bots "bones uriel"
type "tourney ffa"
fraglimit 25
timelimit 15
map "summer"
longname "Sommergewitter by Wakey"
bots "bones uriel"
type "tourney ffa"
fraglimit 25
timelimit 15
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