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PRKL Cube 01 (Internal alpha 10 test)
Map by [PRKL]Rappio & [PRKL]OmEgA
Skybox by JohnnyEnglish (CMM)
Map type: Cube
Spwans: TDM/TS 9vs9
Dev time: 5.5 hrs + 5 min compile.
Alpha 10:
- 19.01.2017
- Changes by OmEgA
- Added and changed some teleport and push spots
- Added some lights
Alpha 8:
- 19/20.12.2016
- Changes by OmEgA
- Created and changed some custom gfx
- Added Camera, Teleporters and some lights
Alpha 7:
- Nothing declared
Alpha 6:
- 13.12.2016
- Changes by OmEgA
- Created and changed some custom gfx to be more clear
Alpha 5:
- 11.12.2016
- Changes by OmEgA
- Created and added some custom gfx
- Fixed the edges / slopes, they had to be sharper on the jumppad-cubes at the far ends
- Added more cushions to prevent damage when falling/jumping down on certain areas
Alpha 4:
- 7.12.2016
- Changes by Rappio
- Added few more cushions to near team bases.
- Changed Austria skybox to Circus skybox
Alpha 3:
- 6.12.2016
- Changes by OmEgA
- Added jumppads near spawns.
- Added cushion near left jumppad.
- Few more custom gfX.
Alpha 2:
- 28.11.2016 (late night)
- Changes by Rappio
- Fixed missing texture on Red spawns.
- Added one needed upway route more both sides.
- Opened bottom pathway near new upway route to make downside faster.
- Including source .map file (Passworded)
Alpha 1:
- Layout by Rappio
- Initial release 28.11.2016
Yada yada (c)
No you do not have right to use this map as source for your own.
No you cant remake this to any other mod/game.
Get in touch @ Official UrT forum or Nordicterror.info
Map by [PRKL]Rappio & [PRKL]OmEgA
Skybox by JohnnyEnglish (CMM)
Map type: Cube
Spwans: TDM/TS 9vs9
Dev time: 5.5 hrs + 5 min compile.
Alpha 10:
- 19.01.2017
- Changes by OmEgA
- Added and changed some teleport and push spots
- Added some lights
Alpha 8:
- 19/20.12.2016
- Changes by OmEgA
- Created and changed some custom gfx
- Added Camera, Teleporters and some lights
Alpha 7:
- Nothing declared
Alpha 6:
- 13.12.2016
- Changes by OmEgA
- Created and changed some custom gfx to be more clear
Alpha 5:
- 11.12.2016
- Changes by OmEgA
- Created and added some custom gfx
- Fixed the edges / slopes, they had to be sharper on the jumppad-cubes at the far ends
- Added more cushions to prevent damage when falling/jumping down on certain areas
Alpha 4:
- 7.12.2016
- Changes by Rappio
- Added few more cushions to near team bases.
- Changed Austria skybox to Circus skybox
Alpha 3:
- 6.12.2016
- Changes by OmEgA
- Added jumppads near spawns.
- Added cushion near left jumppad.
- Few more custom gfX.
Alpha 2:
- 28.11.2016 (late night)
- Changes by Rappio
- Fixed missing texture on Red spawns.
- Added one needed upway route more both sides.
- Opened bottom pathway near new upway route to make downside faster.
- Including source .map file (Passworded)
Alpha 1:
- Layout by Rappio
- Initial release 28.11.2016
Yada yada (c)
No you do not have right to use this map as source for your own.
No you cant remake this to any other mod/game.
Get in touch @ Official UrT forum or Nordicterror.info
scripts
prkl_cube01_a10.arena
circus.shader
levelshots
prkl_cube01_a10.jpg
env
circus
circus/violentdays_ft.tga
circus/violentdays_up.tga
circus/violentdays_lf.tga
circus/violentdays_dn.tga
circus/violentdays_bk.tga
circus/violentdays_rt.tga
maps
prkl_cube01_a10.TGA
prkl_cube01_a10.bsp
/readme.txt
textures
cube_prkl
cube_prkl/prkl_white_mini.jpg
cube_prkl/prkl_cube_silver_arrow.jpg
cube_prkl/prkl_black_mini.jpg
cube_prkl/prkl_cube_silver_teleportplaceholder.jpg
cube_prkl/prkl_cube_gold.jpg
cube_prkl/prkl_cube_silver_teleport.jpg
cube_prkl/prkl_cube_blue.jpg
cube_prkl/prkl_cube_silver_thumbsup.jpg
cube_prkl/prkl_cube_red.jpg
cube_prkl/nurt_inv_512x256.jpg
cube_prkl/prkl_cube_silver.jpg
cube_prkl/nurt_512x256.jpg
cube_prkl/prkl_cube_silver_plus.jpg
cube_prkl/prkl_cube_silver_jumppad.jpg
omega
omega/missprkl_01.jpg
common
common/hint.tga
common/cushion.tga
urban_terror
urban_terror/ceiling1.tga
urban_terror/ceiling1.jpg
camera
camera/._.DS_Store
camera/camera.jpg
camera/Thumbs.db
camera/.DS_Store
source
prkl_cube01_a10.rar
prkl_cube01_a10.arena
circus.shader
levelshots
prkl_cube01_a10.jpg
env
circus
circus/violentdays_ft.tga
circus/violentdays_up.tga
circus/violentdays_lf.tga
circus/violentdays_dn.tga
circus/violentdays_bk.tga
circus/violentdays_rt.tga
maps
prkl_cube01_a10.TGA
prkl_cube01_a10.bsp
/readme.txt
textures
cube_prkl
cube_prkl/prkl_white_mini.jpg
cube_prkl/prkl_cube_silver_arrow.jpg
cube_prkl/prkl_black_mini.jpg
cube_prkl/prkl_cube_silver_teleportplaceholder.jpg
cube_prkl/prkl_cube_gold.jpg
cube_prkl/prkl_cube_silver_teleport.jpg
cube_prkl/prkl_cube_blue.jpg
cube_prkl/prkl_cube_silver_thumbsup.jpg
cube_prkl/prkl_cube_red.jpg
cube_prkl/nurt_inv_512x256.jpg
cube_prkl/prkl_cube_silver.jpg
cube_prkl/nurt_512x256.jpg
cube_prkl/prkl_cube_silver_plus.jpg
cube_prkl/prkl_cube_silver_jumppad.jpg
omega
omega/missprkl_01.jpg
common
common/hint.tga
common/cushion.tga
urban_terror
urban_terror/ceiling1.tga
urban_terror/ceiling1.jpg
camera
camera/._.DS_Store
camera/camera.jpg
camera/Thumbs.db
camera/.DS_Store
source
prkl_cube01_a10.rar
map "prkl_cube01_a10"
longname "PRKL Cube 01 by Rappio/OmEgA"
type "ut_ffa ut_team ut_survivor"
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