Map mvdm08

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* THIS LEVEL IS NOT MADE BY OR SUPPORTED BY id Software *
* REQUIRES COMMERCIAL VERSION OF QUAKE3 ARENA TO PLAY *


- Release Information -
-----------------------

Version : 1.0
Date : 12th May 2002
Comments :-

After two beta releases, here is the final version. Now, I
must admit that I am VERY disappointed with the comments I
have received on the two beta releases. I didn't receieve one
single comment on gameplay, rather I got many comments on the
textures, along the lines of: "I now feel like jumping on the
heads of small monsters and rescueing a princess."
What I am supposed to do with comments like that? It's not
negative and not positive... Well, I'm happy with the layout,
item placement and the ammount of ammo and health within the
level, so I have decided to realise it as is.


- Installation & Usage -
------------------------

1) Extract map-mvdm08.pk3 and place it into the baseq3 folder
found within your Quake3 folder.
Commonly "\Program Files\Quake III Arena\baseq3"

2) Start Quake3 Arena

3a) Select "Multiplayer", then "Create". Now scroll throw the
levels until you find "mvdm08" select the map, now select
"Fight".

-or-

3b) In the command console, simply type:
/map mvdm08


- Map Information -
-------------------

Name : Pure Ugly
Filename : map-mvdm08.pk3
Author : Eric Sambach (aka Munyul Verminard)
Website : www.planetquake.com/munyul
Email : munyul AT hotmail DOT com
Comments :-

This is my attempt at getting away from the "looks" and heading
back towards the "fun". But, judging from the beta comments, I
have a feeling that the gamers don't really like this idea...


- Texture Information -
-----------------------

Texture Set Name : Pure Ugly
Author : Eric Sambach
Comments :-

Firstly, I AM NOT AN ARTIST!!! That should be obvious! :p

Now... I know! Way UGLY right!?!? hehehe :) See, I'm
living proof that some people should not be allowed to use
any sort of graphics program!


- Special Thanks -
------------------

To all the people involved with the maintenace and further
development of GtkRadiant and all associated tools.

I'd also like to pass on a greeting to all the forum members
of the Map Center (www.map-center.com).


- Legal Information -
---------------------

1) This level may NOT be distributed for ANY sort of financial gain!
2) People, groups, organisations, entities and the like may FREELY
distribute this level (.pk3) via any electronic format as long as
this file is included and both remain in original form.
3) This level may NOT be used as a base to build further levels without
the authors explicied permission.
4) The author can not be held responsible for any consiquences that
may occur from using or possessing this level.


* THIS LEVEL IS NOT MADE BY OR SUPPORTED BY id Software *
* REQUIRES COMMERCIAL VERSION OF QUAKE3 ARENA TO PLAY *
scripts
     mvdm08.arena
     mvdm_pureugly.shader
levelshots
     mvdm08.jpg
maps
     mvdm08.aas
     mvdm08.bsp
textures
     mvdm_pureugly
     mvdm_pureugly/pu_plain128x128f.jpg
     mvdm_pureugly/pu_trim128x32a.jpg
     mvdm_pureugly/pu_light32x32a.tga
     mvdm_pureugly/pu_boltedtile64x64d.jpg
     mvdm_pureugly/pu_plain128x128a.jpg
     mvdm_pureugly/pu_trim128x32d.jpg
     mvdm_pureugly/pu_tele128x128a.jpg
     mvdm_pureugly/pu_trim128x32f.jpg
     mvdm_pureugly/pu_step128x8c.jpg
     mvdm_pureugly/pu_boltedtile64x64f.jpg
     mvdm_pureugly/pu_brick128x128d.jpg
     mvdm_pureugly/pu_bigtile64x64h.jpg
     mvdm_pureugly/pu_plain128x128b.jpg
     mvdm_pureugly/pu_trimstripe64x64a.jpg
     mvdm_pureugly/pu_trim128x32c.jpg
     mvdm_pureugly/pu_trimstripe64x64b.jpg
     mvdm_pureugly/pu_bloodshineb.tga
     mvdm_pureugly/pu_brick128x128a.jpg
     mvdm_pureugly/pu_boltedtile64x64h.jpg
     mvdm_pureugly/pu_tritile64x64a.jpg
     mvdm_pureugly/pu_plain128x128c.jpg
     mvdm_pureugly/pu_skyb.jpg
     mvdm_pureugly/pu_brick128x128c.jpg
     mvdm_pureugly/pu_plain128x128d.jpg
     mvdm_pureugly/pu_trim128x32b.jpg
     mvdm_pureugly/pu_jpad128x128a.tga
     mvdm_pureugly/pu_brick128x128e.jpg
     mvdm_pureugly/pu_skya.jpg
     mvdm_pureugly/pu_bigtile64x64j.jpg
     mvdm_pureugly/pu_spotx32x32a.jpg
     mvdm_pureugly/pu_plain128x128e.jpg
     mvdm_pureugly/pu_trimstripe64x64d.jpg
     mvdm_pureugly/pu_brick128x128b.jpg
     mvdm_pureugly/pu_trimstripe64x64c.jpg
     mvdm_pureugly/pu_trim128x32g.jpg
     mvdm_pureugly/pu_tritile64x64c.jpg
/mvdm08.txt
map "mvdm08"

bots "Orbb Klesk Angel Slash TankJr"

longname "Pure Ugly"

fraglimit 50

type "team ffa tourney"


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