Status
Published - Not reviewed
Sent by
Guest
Last Modified
August 13 2009 02:55:20
Downloads
224 times
SHA256
Direct DL
Permalink
No similar files found
* Urban Terror Level *
--------------------------------------------------------------------------------
Title : ICEMETRO Beta
Filename : iceut01.bsp
Author : Francois Picard knows as Browser [ICE]
Date : September-10 2002
E-mail address : ***********@*******.com
Homepage URL : http://www.icetronic.net/FPS/FPS.htm
--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This is my first Urban Terror map. It the public release of v1.0 . Having a version
makes it a whole lot easier for tracking if I ever do updates on it.
It is my personnal adaptation of a subway station I go through almost every day.
I've always found it to be a great place to play FPS kind of games. In this map,
all supported Urban Terror games are allowed up to 32 players. It is mostly
recomanded to play with at least 16 people.
--------------------------------------------------------------------------------
Single Player : No
Gamemodes : FFA, TP DM, TP Survivor, Follow the Leader, CAH, CTF
Suggested player load : 16 to 32
New Textures : yes
New Sounds : no
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : none
Prefabs used : none
Mapobjects used : my own creations
Editor used : QuArK v6.3
Other utilities used : Photoshop v6.0, Q3Ase, GMAX v1.1, Q3MAP2 v2.0.1-b1
Known Bugs : none for the moment (except the total size of the PK3)
Compile machine : Pentium-III 733Mhz, 256 mb
BSP time : 30 seconds aprox.
VIS time : 400 seconds aprox.
RAD time : 3000 seconds aprox.
Compile tool : q3map2 v2.1.0-b1
Total Brushes : don't know
DM spawns : 32
TP spawns : 32
CAH capturepoints : 8
Locations : included (about 12)
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
: none publicly released
--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
Evil Lair for one texture of my walls
Urban Terror for some textures used in my mapobjects and the game itself
ID Software for this Quake-3 engine and answering some of my questions
UT4days for giving me suggestions on level changes.
The FSK405 folks for lenting my theire server for my Beta testing.
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, Game or
Game Engine (unless I give the permission for it).
scripts
iceut01.arena
urbanterrorlogo.shader
BurningOilDrum.shader
MetroWagon.shader
urbanterror_trees.shader
PhotoCabine.shader
iceut01.shader
ICE_Doors.shader
levelshots
iceut01.jpg
maps
iceut01.SURFACE
iceut01.aas
iceut01.bsp
models
mapobjects
mapobjects/tourniquet
mapobjects/tourniquet/tourniquet.TGA
mapobjects/tourniquet/tourniquet.MD3
mapobjects/tourniquet/ReadMe.txt
mapobjects/ICE_Doors
mapobjects/ICE_Doors/HighTechDoor.MD3
mapobjects/ICE_Doors/HighTechDoor.tga
mapobjects/ICE_Doors/HighTechDoorBlend.tga
mapobjects/ICE_Doors/HighTechDoorUnderBlend.tga
mapobjects/ICE_Doors/MetalDoorLeft.MD3
mapobjects/ICE_Doors/MetalDoorRight.MD3
mapobjects/ICE_Doors/Door34_128x256.tga
mapobjects/ICE_Doors/AirVentRight.MD3
mapobjects/ICE_Doors/AirVentDoor.tga
mapobjects/ICE_Doors/ReadMe.txt
mapobjects/ICE_Doors/AirVentLeft.MD3
mapobjects/OilDrum
mapobjects/OilDrum/BurningWood.MD3
mapobjects/OilDrum/fire.tga
mapobjects/OilDrum/Fire.MD3
mapobjects/OilDrum/barrel_rst_ow.tga
mapobjects/OilDrum/OilDrum.MD3
mapobjects/OilDrum/BurningWood.tga
mapobjects/OilDrum/ReadMe.txt
mapobjects/OilDrum/BurningWoodBlend.tga
mapobjects/urbanterror
mapobjects/urbanterror/UrbanTerrorLogo.MD3
mapobjects/urbanterror/UrbanTerrorLogo.tga
mapobjects/urbanterror/Circle.tga
mapobjects/urbanterror/ReadMe.txt
mapobjects/PhotoCabine
mapobjects/PhotoCabine/Interior.tga
mapobjects/PhotoCabine/PhotoAdd.jpg
mapobjects/PhotoCabine/PhotoCabine.MD3
mapobjects/PhotoCabine/PhotoTitle.jpg
mapobjects/PhotoCabine/PhotoDrapes.tga
mapobjects/PhotoCabine/ReadMe.txt
mapobjects/Phones
mapobjects/Phones/PublicPhone2.MD3
mapobjects/Phones/Phone2.tga
mapobjects/Phones/PublicPhone1.MD3
mapobjects/Phones/cow_phone.tga
mapobjects/Phones/cow_phone2.tga
mapobjects/Phones/ReadMe.txt
mapobjects/MetroCabine
mapobjects/MetroCabine/MetroCabine.MD3
mapobjects/MetroCabine/MetroCabine.tga
mapobjects/MetroCabine/ReadMe.txt
mapobjects/urbanterror_trees
mapobjects/urbanterror_trees/tree1.md3
mapobjects/urbanterror_trees/tree4.tga
mapobjects/urbanterror_trees/tree.tga
mapobjects/urbanterror_trees/tree3.md3
mapobjects/urbanterror_trees/stamm.jpg
mapobjects/urbanterror_trees/tree2.md3
mapobjects/urbanterror_trees/tree4.md3
mapobjects/urbanterror_trees/tree3.tga
mapobjects/urbanterror_trees/tree2.tga
mapobjects/urbanterror_trees/ReadMe.txt
mapobjects/MetroWagon
mapobjects/MetroWagon/MetroWagonLight.jpg
mapobjects/MetroWagon/MetroWagonSBlend.jpg
mapobjects/MetroWagon/MetroWagonFBlend.jpg
mapobjects/MetroWagon/MetroWagonBenches.jpg
mapobjects/MetroWagon/MetroWagon.MD3
mapobjects/MetroWagon/Wheels.tga
mapobjects/MetroWagon/MetroWagonFront.tga
mapobjects/MetroWagon/ReadMe.txt
mapobjects/MetroWagon/MetroWagonSide.tga
/iceut01.txt
textures
iceut01
iceut01/maintv.jpg
iceut01/MyBaseLightBlendBlue.jpg
iceut01/poster_starwars.tga
iceut01/mybasetin.jpg
iceut01/smoke1.jpg
iceut01/poster_drwho.tga
iceut01/MetroWall01Graphiti1.jpg
iceut01/MetroWall04.jpg
iceut01/na.tga
iceut01/myhint.jpg
iceut01/SubUrban2.jpg
iceut01/MyRainySky2.jpg
iceut01/lfq.tga
iceut01/tzone1.jpg
iceut01/metrolight03blend.jpg
iceut01/poster_bladerunner.tga
iceut01/MetroWall02Graphiti1.jpg
iceut01/mybaselightblend.jpg
iceut01/metalgate.tga
iceut01/MetroWall06.jpg
iceut01/mdf.TGA
iceut01/poster_qtm.tga
iceut01/utbackground2.tga
iceut01/evacuateblend.jpg
iceut01/evacuate.jpg
iceut01/LightBlend.jpg
iceut01/Metrolight01BlendGreen.jpg
iceut01/AirVentBlood.jpg
iceut01/maintv2.jpg
iceut01/poster_spiderman.tga
iceut01/MetroWall03.jpg
iceut01/Exit.jpg
iceut01/poster_lordofring.tga
iceut01/botclips.JPG
iceut01/MyBaseLightBlendGreen.jpg
iceut01/icetronic.tga
iceut01/IceCity.jpg
iceut01/tzone2.jpg
iceut01/MetroLight03.jpg
iceut01/message.jpg
iceut01/mybaselight.tga
iceut01/FSK405.tga
iceut01/MetroWall01.jpg
iceut01/FragLand2.jpg
iceut01/clan_qmd.TGA
iceut01/MyBaseLightBlendOrange.jpg
iceut01/MetroWall07.jpg
iceut01/utbackground1.tga
iceut01/TerrorTown.jpg
iceut01/utbackground3.tga
iceut01/acocrew.tga
iceut01/TerrorTown2.jpg
iceut01/MetroWall02.jpg
iceut01/Metrolight01BlendBlue.jpg
iceut01/botclusters.JPG
iceut01/nascar.TGA
iceut01/metrolight01.jpg
iceut01/Catwalk.tga
iceut01/IceCity2.jpg
iceut01/MetroWall05.jpg
iceut01/Exit2.jpg
iceut01/Smoke2.jpg
iceut01/Metrolight01BlendOrange.jpg
iceut01/MyTinFx.jpg
iceut01/poster_blade2.tga
iceut01/SubUrban.jpg
iceut01/poster_privateryan.tga
iceut01/airvent.jpg
iceut01/easter.jpg
iceut01/utbackground4.tga
iceut01/metrolight01blend.jpg
iceut01/UTBanner.jpg
iceut01/myrainysky.jpg
iceut01/FragLand.jpg
evil_techfloors
evil_techfloors/tfloor_rndholes_drty.JPG
maxpayne_signs
maxpayne_signs/PoliceLine2ae.jpg
maxpayne_brick
maxpayne_brick/Brick65aGraphiti2Blend.jpg
maxpayne_brick/Brick65a.jpg
maxpayne_brick/Brick65aGraphiti1.jpg
maxpayne_brick/brick65agraphiti2.jpg
maxpayne_concrete
maxpayne_concrete/beton69a.jpg
maxpayne_concrete/TunnelLight.jpg
maxpayne_concrete/Beton96a.jpg
maxpayne_concrete/TunnelEnd.jpg
maxpayne_concrete/beton110_256x256.jpg
maxpayne_concrete/beton79_2_Dirty.jpg
maxpayne_concrete/beton107_512x512.jpg
maxpayne_concrete/Beton94_.jpg
maxpayne_concrete/beton79_.jpg
maxpayne_concrete/tunnel.jpg
maxpayne_box
maxpayne_box/Box12b.jpg
maxpayne_tiles
maxpayne_tiles/Tile41a.jpg
maxpayne_tiles/Tile45_256x256.jpg
maxpayne_tiles/SlimyTile02_128x128.jpg
maxpayne_tiles/SlimyTile01_blood2.jpg
maxpayne_tiles/SlimyTile01_noslime_b.jpg
iceut01.arena
urbanterrorlogo.shader
BurningOilDrum.shader
MetroWagon.shader
urbanterror_trees.shader
PhotoCabine.shader
iceut01.shader
ICE_Doors.shader
levelshots
iceut01.jpg
maps
iceut01.SURFACE
iceut01.aas
iceut01.bsp
models
mapobjects
mapobjects/tourniquet
mapobjects/tourniquet/tourniquet.TGA
mapobjects/tourniquet/tourniquet.MD3
mapobjects/tourniquet/ReadMe.txt
mapobjects/ICE_Doors
mapobjects/ICE_Doors/HighTechDoor.MD3
mapobjects/ICE_Doors/HighTechDoor.tga
mapobjects/ICE_Doors/HighTechDoorBlend.tga
mapobjects/ICE_Doors/HighTechDoorUnderBlend.tga
mapobjects/ICE_Doors/MetalDoorLeft.MD3
mapobjects/ICE_Doors/MetalDoorRight.MD3
mapobjects/ICE_Doors/Door34_128x256.tga
mapobjects/ICE_Doors/AirVentRight.MD3
mapobjects/ICE_Doors/AirVentDoor.tga
mapobjects/ICE_Doors/ReadMe.txt
mapobjects/ICE_Doors/AirVentLeft.MD3
mapobjects/OilDrum
mapobjects/OilDrum/BurningWood.MD3
mapobjects/OilDrum/fire.tga
mapobjects/OilDrum/Fire.MD3
mapobjects/OilDrum/barrel_rst_ow.tga
mapobjects/OilDrum/OilDrum.MD3
mapobjects/OilDrum/BurningWood.tga
mapobjects/OilDrum/ReadMe.txt
mapobjects/OilDrum/BurningWoodBlend.tga
mapobjects/urbanterror
mapobjects/urbanterror/UrbanTerrorLogo.MD3
mapobjects/urbanterror/UrbanTerrorLogo.tga
mapobjects/urbanterror/Circle.tga
mapobjects/urbanterror/ReadMe.txt
mapobjects/PhotoCabine
mapobjects/PhotoCabine/Interior.tga
mapobjects/PhotoCabine/PhotoAdd.jpg
mapobjects/PhotoCabine/PhotoCabine.MD3
mapobjects/PhotoCabine/PhotoTitle.jpg
mapobjects/PhotoCabine/PhotoDrapes.tga
mapobjects/PhotoCabine/ReadMe.txt
mapobjects/Phones
mapobjects/Phones/PublicPhone2.MD3
mapobjects/Phones/Phone2.tga
mapobjects/Phones/PublicPhone1.MD3
mapobjects/Phones/cow_phone.tga
mapobjects/Phones/cow_phone2.tga
mapobjects/Phones/ReadMe.txt
mapobjects/MetroCabine
mapobjects/MetroCabine/MetroCabine.MD3
mapobjects/MetroCabine/MetroCabine.tga
mapobjects/MetroCabine/ReadMe.txt
mapobjects/urbanterror_trees
mapobjects/urbanterror_trees/tree1.md3
mapobjects/urbanterror_trees/tree4.tga
mapobjects/urbanterror_trees/tree.tga
mapobjects/urbanterror_trees/tree3.md3
mapobjects/urbanterror_trees/stamm.jpg
mapobjects/urbanterror_trees/tree2.md3
mapobjects/urbanterror_trees/tree4.md3
mapobjects/urbanterror_trees/tree3.tga
mapobjects/urbanterror_trees/tree2.tga
mapobjects/urbanterror_trees/ReadMe.txt
mapobjects/MetroWagon
mapobjects/MetroWagon/MetroWagonLight.jpg
mapobjects/MetroWagon/MetroWagonSBlend.jpg
mapobjects/MetroWagon/MetroWagonFBlend.jpg
mapobjects/MetroWagon/MetroWagonBenches.jpg
mapobjects/MetroWagon/MetroWagon.MD3
mapobjects/MetroWagon/Wheels.tga
mapobjects/MetroWagon/MetroWagonFront.tga
mapobjects/MetroWagon/ReadMe.txt
mapobjects/MetroWagon/MetroWagonSide.tga
/iceut01.txt
textures
iceut01
iceut01/maintv.jpg
iceut01/MyBaseLightBlendBlue.jpg
iceut01/poster_starwars.tga
iceut01/mybasetin.jpg
iceut01/smoke1.jpg
iceut01/poster_drwho.tga
iceut01/MetroWall01Graphiti1.jpg
iceut01/MetroWall04.jpg
iceut01/na.tga
iceut01/myhint.jpg
iceut01/SubUrban2.jpg
iceut01/MyRainySky2.jpg
iceut01/lfq.tga
iceut01/tzone1.jpg
iceut01/metrolight03blend.jpg
iceut01/poster_bladerunner.tga
iceut01/MetroWall02Graphiti1.jpg
iceut01/mybaselightblend.jpg
iceut01/metalgate.tga
iceut01/MetroWall06.jpg
iceut01/mdf.TGA
iceut01/poster_qtm.tga
iceut01/utbackground2.tga
iceut01/evacuateblend.jpg
iceut01/evacuate.jpg
iceut01/LightBlend.jpg
iceut01/Metrolight01BlendGreen.jpg
iceut01/AirVentBlood.jpg
iceut01/maintv2.jpg
iceut01/poster_spiderman.tga
iceut01/MetroWall03.jpg
iceut01/Exit.jpg
iceut01/poster_lordofring.tga
iceut01/botclips.JPG
iceut01/MyBaseLightBlendGreen.jpg
iceut01/icetronic.tga
iceut01/IceCity.jpg
iceut01/tzone2.jpg
iceut01/MetroLight03.jpg
iceut01/message.jpg
iceut01/mybaselight.tga
iceut01/FSK405.tga
iceut01/MetroWall01.jpg
iceut01/FragLand2.jpg
iceut01/clan_qmd.TGA
iceut01/MyBaseLightBlendOrange.jpg
iceut01/MetroWall07.jpg
iceut01/utbackground1.tga
iceut01/TerrorTown.jpg
iceut01/utbackground3.tga
iceut01/acocrew.tga
iceut01/TerrorTown2.jpg
iceut01/MetroWall02.jpg
iceut01/Metrolight01BlendBlue.jpg
iceut01/botclusters.JPG
iceut01/nascar.TGA
iceut01/metrolight01.jpg
iceut01/Catwalk.tga
iceut01/IceCity2.jpg
iceut01/MetroWall05.jpg
iceut01/Exit2.jpg
iceut01/Smoke2.jpg
iceut01/Metrolight01BlendOrange.jpg
iceut01/MyTinFx.jpg
iceut01/poster_blade2.tga
iceut01/SubUrban.jpg
iceut01/poster_privateryan.tga
iceut01/airvent.jpg
iceut01/easter.jpg
iceut01/utbackground4.tga
iceut01/metrolight01blend.jpg
iceut01/UTBanner.jpg
iceut01/myrainysky.jpg
iceut01/FragLand.jpg
evil_techfloors
evil_techfloors/tfloor_rndholes_drty.JPG
maxpayne_signs
maxpayne_signs/PoliceLine2ae.jpg
maxpayne_brick
maxpayne_brick/Brick65aGraphiti2Blend.jpg
maxpayne_brick/Brick65a.jpg
maxpayne_brick/Brick65aGraphiti1.jpg
maxpayne_brick/brick65agraphiti2.jpg
maxpayne_concrete
maxpayne_concrete/beton69a.jpg
maxpayne_concrete/TunnelLight.jpg
maxpayne_concrete/Beton96a.jpg
maxpayne_concrete/TunnelEnd.jpg
maxpayne_concrete/beton110_256x256.jpg
maxpayne_concrete/beton79_2_Dirty.jpg
maxpayne_concrete/beton107_512x512.jpg
maxpayne_concrete/Beton94_.jpg
maxpayne_concrete/beton79_.jpg
maxpayne_concrete/tunnel.jpg
maxpayne_box
maxpayne_box/Box12b.jpg
maxpayne_tiles
maxpayne_tiles/Tile41a.jpg
maxpayne_tiles/Tile45_256x256.jpg
maxpayne_tiles/SlimyTile02_128x128.jpg
maxpayne_tiles/SlimyTile01_blood2.jpg
maxpayne_tiles/SlimyTile01_noslime_b.jpg
map "iceut01"
longname "ICE METRO"
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf"
Please log in to post a comment.
No comments yet.
Be the first to comment!