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24.05 th 2001,
This is a Quake III Arena - Deathmatch Level
a Level for ID Software's Quake III Arena
Map Title : Dracula
FileName(.pk3) : Dracula.pk3
FileSize(.pk3) : 7.22 Mb
Map Author : Priv
E-Mail : ********@***.ee
HomePage : http://www.hot.ee/privater , http://mpc.vov.ru/
Level Information
MapTitle : dracula
GameType : DeathMatch and Tourney
NumberPlayers : 4-8
SpawnPoints : 8
BotPlay : Yes; Duel with Daemia
Textures : Id's textures and Priv's textures
Sky : by Priv
Scripts : Modified excisting scripts
Sounds : Q3A sounds
Music : No
Enviroment : A midel level
Construction :Completely new work - result of study of technology of creation
Known Bugs : ???
Tech Info
Work Station : Pentium III 700 mhz, 256RAM, GeFor.256 DDR ,Windows 98
Editor Used : Q3Radiant 202
Tools : Q3Build
Compiler : Q3Map v1.0p (c) 1999 Id Software Inc.
The author expresses the special gratitude to the designers
FeniX ( *******@****.ru )and Ckat (****@**********.co.uk)and Nazar (*******@****.crypto.ru)
for the help in creation of this level
Priv © 2001
--------------------------------------------------------------
Quake III Arena © 1999 Id Software. All rights reserved.
--------------------------------------------------------------
This is a Quake III Arena - Deathmatch Level
a Level for ID Software's Quake III Arena
Map Title : Dracula
FileName(.pk3) : Dracula.pk3
FileSize(.pk3) : 7.22 Mb
Map Author : Priv
E-Mail : ********@***.ee
HomePage : http://www.hot.ee/privater , http://mpc.vov.ru/
Level Information
MapTitle : dracula
GameType : DeathMatch and Tourney
NumberPlayers : 4-8
SpawnPoints : 8
BotPlay : Yes; Duel with Daemia
Textures : Id's textures and Priv's textures
Sky : by Priv
Scripts : Modified excisting scripts
Sounds : Q3A sounds
Music : No
Enviroment : A midel level
Construction :Completely new work - result of study of technology of creation
Known Bugs : ???
Tech Info
Work Station : Pentium III 700 mhz, 256RAM, GeFor.256 DDR ,Windows 98
Editor Used : Q3Radiant 202
Tools : Q3Build
Compiler : Q3Map v1.0p (c) 1999 Id Software Inc.
The author expresses the special gratitude to the designers
FeniX ( *******@****.ru )and Ckat (****@**********.co.uk)and Nazar (*******@****.crypto.ru)
for the help in creation of this level
Priv © 2001
--------------------------------------------------------------
Quake III Arena © 1999 Id Software. All rights reserved.
--------------------------------------------------------------
scripts
dracula.arena
drac.shader
levelshots
dracula.JPG
env
drac
drac/drac_lf.tga
drac/drac_dn.tga
drac/drac_rt.tga
drac/drac_up.tga
drac/drac_ft.tga
drac/drac_bk.tga
/dracula.txt
maps
dracula.aas
dracula.bsp
dracula.TGA
textures
drac
drac/Pr_win3.TGA
drac/dr_w4.TGA
drac/PR_WIN1.TGA
drac/dr_win2.TGA
drac/dr_wal1.TGA
drac/dr_stuk1.TGA
drac/dr_w3.TGA
drac/dr_sht2.TGA
drac/PR_SHIF.TGA
drac/PR_ZAB.TGA
drac/dr_w5.TGA
drac/dr_w1.TGA
drac/dr_lt2.TGA
drac/dr_bor1.TGA
drac/dr_w2.TGA
drac/PR_SHT~1.TGA
drac/drac_view.JPG
drac/dr_skat.TGA
drac/Pr_win4.TGA
drac/dr_lt1.TGA
dracula.arena
drac.shader
levelshots
dracula.JPG
env
drac
drac/drac_lf.tga
drac/drac_dn.tga
drac/drac_rt.tga
drac/drac_up.tga
drac/drac_ft.tga
drac/drac_bk.tga
/dracula.txt
maps
dracula.aas
dracula.bsp
dracula.TGA
textures
drac
drac/Pr_win3.TGA
drac/dr_w4.TGA
drac/PR_WIN1.TGA
drac/dr_win2.TGA
drac/dr_wal1.TGA
drac/dr_stuk1.TGA
drac/dr_w3.TGA
drac/dr_sht2.TGA
drac/PR_SHIF.TGA
drac/PR_ZAB.TGA
drac/dr_w5.TGA
drac/dr_w1.TGA
drac/dr_lt2.TGA
drac/dr_bor1.TGA
drac/dr_w2.TGA
drac/PR_SHT~1.TGA
drac/drac_view.JPG
drac/dr_skat.TGA
drac/Pr_win4.TGA
drac/dr_lt1.TGA
map "dracula"
bots "sorlag visor urel klesk bones cadavre"
longname "Dracula's Castle"
fraglimit 20
type "ffa tourney"
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