Cavesb

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* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Cavesb - The Underground Caves BETA
Filename : cavesb.bsp
Author : Paul Zirkle AKA Keless
Date : BETA - 12/23/00
E-mail address : ******@***.edu
Homepage URL : http://scf.usc.edu/~zirkle/new_project/


--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
A series of caves- top level includes a not-quite finished office, middle includes
a series of tunnels and a sewer dump, bottom includes a cavern which _should_ be dark
but isnt right now.

--------------------------------------------------------------------------------
Single Player : Yes
Deathmatch : Yes
Teamplay : Yes
Suggested player load : [min to max (e.g. 4 to 20)]

New Textures : No
New Sounds : No


--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : none
Prefabs used : none
Mapobjects used : none
Editor used : GTKRadiant
Other utilities used : Coca-cola caffine plugin.

Known Bugs : The elevator doesnt lift up to the offices, there is too much
light in the bottom cave (light is going through walls)

Compile machine : AMD K6-2 500, 128MB RAM

BSP time : [How long the BSP took]
VIS time : [How long the VIS took]
RAD time : [How long the RAD took]


--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
: this is my first


--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
2 liters of Coca-Cola a day will do wonders for you productivity. Until the acid
corrodes your interior organs to a harmful level. I like cheese. A Perfect Circle
goes well with- omg its 5:30 in the morning?!


* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------

Authors MAY use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it and the author
is notified.
scripts
     gothic_floor.shader
     base_support.shader
     base_wall.shader
     urban_terror.shader
     base_door.shader
     common.shader
     gothic_light.shader
     liquids.shader
     cavesb.arena
levelshots
     cavesb.tga
maps
     cavesb.aas
     cavesb.bsp
     cavesb.map
/readme.txt
textures
     base_door
     base_door/shinymetaldoor_outside.tga
     gothic_light
     common
     common/caulk.tga
     common/invisible.tga
     base_wall
     base_wall/concrete_dark.jpg
     stone
     stone/rockwall.jpg
     liquids
     liquids/pool3d_5b.jpg
     base_support
     base_support/grate1_4.jpg
     base_support/cable_trans.tga
     gothic_floor
     gothic_floor/largerblock3b3.jpg
     base_light
     base_light/grate1_4.jpg
     base_light/cable_trans.tga
     base_light/light1.jpg
     base_light/light1.blend.jpg
map "cavesb"

longname "Underground Caves - BETA by Keless"

fraglimit 20

type "single ffa team ctf tourney"


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