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Date: 8th of May 2003
Quake III Arena DM/Tourney level
Title: Agony
File: agony.pk3
Author: Dan Nawrocki (Boffo)
Email address: ******@*******.com
Description: A conversion of N64 Quake II's Agony map
2-6 Players
Credits: id Software
Raster Productions
Tourney: 1 on 1.
Deathmatch: Small, (Up to 5 or 6 players)
CTF: No.
Bot File (aas): Yes, best on nightmare
New Sounds: No
New Graphics: Yes, some custom textures
New Music: No
How to Play: Place agony.pk3 in your /baseq3/ folder
Info
A Recreation of Quake II's Agony map from Nintendo 64. I used some modified textures from Benoit "Bal" Stordeur's Bal3dm4.pk3, Charon's map-charonq2dm1v2.pk3, and some modified gothic textures.
Construction
Base: Agony (Quake II N64)
(Original map by Id/Raster Productions)
Editor: q3radiant 2.02
Other Progs: None
Known Bugs: None
Build Time: About 3 or 4 nights
thanks to...
Seismic and Sticky
For playing the hell out of this map with me on N64
Distribution / Copyright / Permissions
Copyright (c) 2003 Dan Nawrocki, Boffo, ******@*******.com
All rights reserved.
This map is originally under copyright Raster
Productions, Quake II is copyrighted by
id Software.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
scripts
Agony.arena
sound
movers
movers/plats
movers/plats/pt1_strt.wav
movers/plats/pt1_end.wav
/agony.txt
levelshots
agony.jpg
maps
agony.aas
agony.bsp
textures
bal3scrap
bal3scrap/pillar3_2_99.tga
bal3scrap/ballight1stretch_99.jpg
bal3scrap/ballight1rotate_99.jpg
bal3scrap/ballight1stretch_orig.jpg
bal3scrap/ballight1_98.jpg
bal3scrap/ballight1_99.jpg
gothic_floor
gothic_floor/blocks17floor3_99.jpg
charon
charon/metalsupport4_rusted1-stretch.jpg
charon/metalsupport4_rusted1.jpg
charon/metalsupport4_rusted1_99.jpg
gothic_trim
gothic_trim/map21_baseboard10d_emerge_98.tga
Agony.arena
sound
movers
movers/plats
movers/plats/pt1_strt.wav
movers/plats/pt1_end.wav
/agony.txt
levelshots
agony.jpg
maps
agony.aas
agony.bsp
textures
bal3scrap
bal3scrap/pillar3_2_99.tga
bal3scrap/ballight1stretch_99.jpg
bal3scrap/ballight1rotate_99.jpg
bal3scrap/ballight1stretch_orig.jpg
bal3scrap/ballight1_98.jpg
bal3scrap/ballight1_99.jpg
gothic_floor
gothic_floor/blocks17floor3_99.jpg
charon
charon/metalsupport4_rusted1-stretch.jpg
charon/metalsupport4_rusted1.jpg
charon/metalsupport4_rusted1_99.jpg
gothic_trim
gothic_trim/map21_baseboard10d_emerge_98.tga
// This script was generated by ArenaForge 1.1
// http://www.denken.com/dzone/arenaforge/
map "Agony"
bots "xaero major slash angel doom "
longname "Agony from Quake II Nintendo 64"
fraglimit 10000
type "ffa tourney"
// Do not modify this file unless you know what you're doing!
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